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Joe
- Rate 20 US$
- Response 1h

20 US$/hr
1st lesson free
- Computer programming
- C
- Programming languages
- C++
- Computer Science
- Video game programming
Soon-to-be graduate of Computer Science with High Performance Graphics and Games Engineering MEng at the University of Leeds. Can teach Computer Science from A-level to Undergraduate and programming
- Computer programming
- C
- Programming languages
- C++
- Computer Science
- Video game programming
Lesson location
About Joe
I'm an enthusiastic learner above all else. In my spare time, I study foreign languages: specifically Japanese and Standard Chinese. I find that fostering an enthusiasm for Computer Science (or any academic field for that matter) on its own merits, regardless of its applications, is the best way to stay motivated.
I've had my own struggles in making my way in STEM, having to overcome a lack of support for Mathematics and learn most of the continuous stuff (calculus, geometry, linear algebra) from scratch as part of my MEng so it's likely tutoring you is going to sharpen my skills as well.
I always find having someone else to guide you over pitfalls and provide accountability helps you keep up with studying, and I'm looking forward to meeting you and helping you along your way.
About the lesson
- SHS 2
- SHS 3
- Facultate (Licență)
- +6
levels :
SHS 2
SHS 3
Facultate (Licență)
BTS
Beginner
Intermediate
Advanced
Professionel
Child
- English
All languages in which the lesson is available :
English
I'm new to tutoring, so lessons will be free-form and unstructured to start with as I adapt to your needs. Just enquire about any select topic or syllabus, along an estimate of your current abilities, to allow me to help you to the best of my ability. I'm open for 30min to 1hr lessons, but I'm open to most times of the week.
Please note: I'm not qualified teaching children or young people under 17 and I'm more comfortable with self-motivated learners. My ideal learner would be someone attending or aspiring to attend a Russell Group university such as Leeds or Liverpool for their undergrad who needs some help getting to grips with high level concepts.
To give an example of my expertise, here are some projects I completed for my undergrad, integrated masters and A-level
A-level (2019-2021)
AQA Computer Science A-level,
Studied the fundamentals of programming through C# and various concepts of Computer Science including but not limited to: counting systems such as binary and hexadecimal, floating point algebra, boolean algebra, the roles of operators and operands in assembly languages, file compression, writing on ethical problems in computing circa 2018-2021.
Designed, developed, documented and tested a windows forms app as part of the Non Examination Assessment (NEA) component using techniques informed by Agile software development philosophy. As part of this, developed a C# Object Oriented linear algebra library with vectors, matrices and operator overloading.
OCR Physics A A-level,
- Studied simple classical mechanics, material properties such as brittleness, elasticity and Hooke's law along with basic electronics, classical mechanics (moments, torque, circular momentum, projectile motion in 2-dimensions). This was along with a practical component collecting correlating data for current, voltage and resistance of basic circuits, velocity of a small object, force of springs and acceleration due to gravity.
Undergrad (2021-2025)
1st year Programming Project (2021): Developed a library for reading, writing and performing basic editing operations on .pgm images. This was using only the C programming language, GNU-Make, gdb and the vi text editor. Involved writing makefiles, coordinating a project with multiple executables with a modular, procedural programming approach. Required the use of variable size two dimensional arrays manipulated via pointers, reading both ASCII and binary files, and manipulating memory via malloc() etc.
-Formal Languages and Finite Automata:
Despite mitigating circumstances, rapidly caught up with 10 weeks worth of teaching materials in 10 days to achieve an understanding of Finite State Machines, Turing Machines and Regular Languages.
-Parallel Computation: implemented, to a high standard, parallel programming techniques and algorithms with MPI and OpenCL.
- Robotics and Intelligent Systems: using python and matplotlib, analysed and graphed performance from data generated from two self-implemented algorithms: one that learnt inverse kinematics via k-nearest neighbours, and another that learnt collision avoidance using Gradient Descent.
Masters (2025-2026)
Wrote a software renderer to draw and manipulate a Bezier patch in 3D, this included drawing the coordinates of all pixels in the patch in parallel using OpenMP.
Wrote both a software based raytracer and a rasterisation app. Used OpenGL in the former and became proficient in the Vulkan API during the latter.
Later, implemented a mesh processing library to convert 3D model files from triangle lists to indexed face to directed half edge data structures (and vice-versa) and manipulate half edge meshes to repair all holes via Discrete Gaussian Curvature.
Also implemented a BVH armature reader and animation player alongside collision physics in the 2nd coursework.
Rates
Rate
- 20 US$
Pack prices
- 5h: 100 US$
- 10h: 200 US$
online
- US$20/h
free lessons
The first free lesson with Joe will allow you to get to know each other and clearly specify your needs for your next lessons.
- 1hr
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